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  1. JDK
  2. JDK-6521533

OGL: accelerate Linear/RadialGradientPaint using fragment shaders

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P4
    • Resolution: Fixed
    • Affects Version/s: 6
    • Fix Version/s: 7
    • Component/s: client-libs
    • Labels:
    • Subcomponent:
      2d
    • Resolved In Build:
      b10
    • CPU:
      generic
    • OS:
      generic
    • Verification:
      Verified

      Backports

        Description

        In JDK 6 we added new LinearGradientPaint and RadialGradientPaint implementations
        (see 6296064). We should be able to accelerate these operations via OpenGL just
        as we've already done for GradientPaint and TexturePaint.

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                Assignee:
                campbell Christopher Campbell (Inactive)
                Reporter:
                campbell Christopher Campbell (Inactive)
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