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  1. JDK
  2. JDK-6597822

D3D: improve pipeline's rendering quality for some cases

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    • Subcomponent:
      2d
    • Introduced In Build:
      b01
    • Introduced In Version:
      6u5
    • Resolved In Build:
      b04
    • CPU:
      x86
    • OS:
      windows_xp
    • Verification:
      Verified

      Description

      While the fix for
        6587863: PIT: D3D: Pixelization issues with all Swing Components
      fixed all known problems with rendering of Swing components
      on all hw there are still some cases where the quality could be
      improved.

      Here are a few known cases:
        - PolyVertTest reg. test (with -fulltest) still fails with about 10 pixels -
          due to the fact that we do not tweak the geometry in drawPoly
        - we only tweak the geometry for proper texel to pixel
          alignment for DrawTexture and FillRect,
          which leaves otehr primitives prone to minor texture mapping
          pixelization errors. This is especially important for the drawScanlines()
          case which is used for filling shapes with Paint

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              Assignee:
              tdv Dmitri Trembovetski (Inactive)
              Reporter:
              tdv Dmitri Trembovetski (Inactive)
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                Updated:
                Resolved:
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