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  1. JDK
  2. JDK-6613062

D3D: improve on-screen rendering responsiveness

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    Details

    • Subcomponent:
      2d
    • Introduced In Build:
      b01
    • Introduced In Version:
      6u5
    • Resolved In Build:
      b06
    • CPU:
      x86
    • OS:
      windows_xp
    • Verification:
      Verified

      Description

      Initial feedback on the d3d pipeline indicates that we need to improve
      the way we handle on-screen rendering.

      For application rendering to the screen (without a back-buffer)
      100ms update time is too slow.

      Also, some apps use BufferedImages as back-buffers. They also
      suffer from 100ms delay because we only force onscreen updates
      on VI-> screen copes.

      See this thread for more:
        http://www.javagaming.org/forums/index.php?topic=17491.0

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            Assignee:
            tdv Dmitri Trembovetski (Inactive)
            Reporter:
            tdv Dmitri Trembovetski (Inactive)
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              Dates

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              Updated:
              Resolved:
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