Uploaded image for project: 'JDK'
  1. JDK
  2. JDK-6687166

D3D: text is missing when the pipeline is enabled [ATI Mobility X1400, Vista]

    XMLWordPrintable

    Details

    • Subcomponent:
      2d
    • Introduced In Build:
      b01
    • Introduced In Version:
    • Resolved In Build:
      b23
    • CPU:
      x86
    • OS:
      windows_vista

      Description

      According to this thread, the text is missing on Vista with
      Radeon Mobility X1400 with d3d pipeline enabled:
        http://forums.java.net/jive/thread.jspa?threadID=39150&tstart=0

      [I] OS Version = OS_VISTA or newer
      [I] CheckAdaptersInfo
      [I] ------------------
      [I] Adapter Ordinal : 0
      [I] Adapter Handle : 0x10001
      [I] Description : ATI Mobility Radeon X1400
      [I] GDI Name, Driver : \\.\DISPLAY1, atiumdag.dll
      [I] Vendor Id : 0x1002
      [I] Device Id : 0x7145
      [I] SubSys Id : 0x20021028
      [I] Driver Version : 7.14.10.489
      [I] GUID : {D7B71EE2-3205-11CF-7172-0800A1C2CA35}
      [I] D3DPPLM::CheckDeviceCaps: adapter 0: Passed
      [I] ------------------
      [I] Adapter Ordinal : 1
      [I] Adapter Handle : 0x10003
      [I] Description : ATI Mobility Radeon X1400
      [I] GDI Name, Driver : \\.\DISPLAY2, atiumdag.dll
      [I] Vendor Id : 0x1002
      [I] Device Id : 0x7145
      [I] SubSys Id : 0x20021028
      [I] Driver Version : 7.14.10.489
      [I] GUID : {D7B71EE2-3205-11CF-7172-0800A1C2CA35}
      [I] D3DPPLM::CheckDeviceCaps: adapter 1: Passed
      [I] ------------------
      [I] D3DGD_getDeviceCapsNative
      [I] D3DContext::InitContext device 0
      [I] D3DContext::ConfigureContext device 0
      [V] dwBehaviorFlags=D3DCREATE_FPU_PRESERVE|D3DCREATE_HARDWARE_VERTEXPROCESSING
      [I] D3DContext::ConfigureContext: successfully created device: 0
      [I] D3DContext::InitDevice: device 0
      [I] D3DContext::InitDefice: successfully initialized device 0
      [V] | CAPS_DEVICE_OK
      [V] | CAPS_RT_PLAIN_ALPHA
      [V] | CAPS_RT_TEXTURE_ALPHA
      [V] | CAPS_RT_TEXTURE_OPAQUE
      [V] | CAPS_LCD_SHADER | CAPS_BIOP_SHADER | CAPS_PS20
      [V] | CAPS_PS30
      [V] | CAPS_MULTITEXTURE
      [V] | CAPS_TEXNONSQUARE
      [I] D3DGD_getDeviceCapsNative
      [I] D3DContext::InitContext device 1
      [I] D3DContext::ConfigureContext device 1
      [V] dwBehaviorFlags=D3DCREATE_FPU_PRESERVE|D3DCREATE_HARDWARE_VERTEXPROCESSING
      [I] D3DContext::ConfigureContext: successfully created device: 1
      [I] D3DContext::InitDevice: device 1
      [I] D3DContext::InitDefice: successfully initialized device 1
      [V] | CAPS_DEVICE_OK
      [V] | CAPS_RT_PLAIN_ALPHA
      [V] | CAPS_RT_TEXTURE_ALPHA
      [V] | CAPS_RT_TEXTURE_OPAQUE
      [V] | CAPS_LCD_SHADER | CAPS_BIOP_SHADER | CAPS_PS20
      [V] | CAPS_PS30
      [V] | CAPS_MULTITEXTURE
      [V] | CAPS_TEXNONSQUARE

        Attachments

          Issue Links

            Activity

              People

              Assignee:
              tdv Dmitri Trembovetski (Inactive)
              Reporter:
              tdv Dmitri Trembovetski (Inactive)
              Votes:
              0 Vote for this issue
              Watchers:
              0 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
                Imported:
                Indexed: