command line tool vcgencmd seems to be able to query total VRAM,
can we use this on Pi EGL startup to reset the texture pool limit ?
Shows how much memory is split between the CPU (arm) and GPU.
root@raspberrypi:~# vcgencmd get_mem arm && vcgencmd get_mem gpu
The ides would be to find the basic split and then possibly set a texture limit from that.