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  1. JDK
  2. JDK-8101276

Enable d3d pipe to use hardware double buffer for rendering

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    Details

    • Type: Enhancement
    • Status: Resolved
    • Priority: P3
    • Resolution: Not an Issue
    • Affects Version/s: fx2.0
    • Fix Version/s: 7-pool
    • Component/s: javafx
    • Labels:
    • Environment:

      Windows

      Description

      Currently d3d pipe rendering is done with a single buffer (display or front buffer). This results in visible tearing when rendering animated scene.

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            Assignee:
            kprazdnikwse Kirill.Prazdnikov (Inactive)
            Reporter:
            ckyang Chien Yang (Inactive)
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