NullPointerException in rendering
Need a unified Texture resource management system for Prism
Prism: com/sun/prism/impl/Disposer.java needs better queue management.
Need mechanism for PG nodes to know when they are no longer part of a scene graph
image data associated with cached nodes that are removed from a scene are not aggressively released
Two NPE's in Prism related to Canvas
Add explicit access to a native resource cleanup function on nodes.