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  1. JDK
  2. JDK-8116741

We need use different D3D format for RGB (non-alpha) textures

    Details

    • Type: Bug
    • Status: Closed
    • Priority: P4
    • Resolution: Fixed
    • Affects Version/s: fx2.1
    • Fix Version/s: fx2.1
    • Component/s: javafx
    • Labels:
    • Environment:

      Windows

      Description

      It is needed to use D3DFMT_X8R8G8B8 for RGB instead of D3DFMT_A8R8G8B8.
      It allows to more clearly describe format nature and distinguish it in native level.

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            • Assignee:
              kprazdnikwse Kirill.Prazdnikov (Inactive)
              Reporter:
              kprazdnikwse Kirill.Prazdnikov (Inactive)
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              • Created:
                Updated:
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