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JDK
JDK-8116741
We need use different D3D format for RGB (non-alpha) textures
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Details
Type:
Bug
Status:
Closed
Priority:
P4
Resolution:
Fixed
Affects Version/s:
fx2.1
Fix Version/s:
fx2.1
Component/s:
javafx
Labels:
gfx-sprint17
Environment:
Windows
Subcomponent:
graphics
Description
It is needed to use D3DFMT_X8R8G8B8 for RGB instead of D3DFMT_A8R8G8B8.
It allows to more clearly describe format nature and distinguish it in native level.
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Assignee:
Kirill.Prazdnikov (Inactive)
Reporter:
Kirill.Prazdnikov (Inactive)
Votes:
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0
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Dates
Created:
2011-11-11 08:39
Updated:
2015-06-17 09:15
Resolved:
2011-11-16 04:17
Imported:
17/Jun/15 9:08 AM