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  1. JDK
  2. JDK-8117480

OpenGL pipeline crashes on startup on Windows with ATI Radeon HD 6670


    • Type: Bug
    • Status: Resolved
    • Priority: P5
    • Resolution: Cannot Reproduce
    • Affects Version/s: 8
    • Fix Version/s: 8u20
    • Component/s: javafx
    • Labels:


      >c:\jdk1.8\bin\java -Dprism.order=es2 -Dprism.verbose=true -cp c:\fx8\jfx\artifacts\sdk\rt\lib\ext\jfxrt.jar;. CanvasPrinting
      Prism pipeline init order: es2
      Using platform text rasterizer
      Using native-based Pisces rasterizer
      Using dirty region optimizations
      Not using texture mask for primitives
      Not forcing power of 2 sizes for textures
      Using hardware CLAMP_TO_ZERO mode
      Opting in for HiDPI pixel scaling
      Prism pipeline name = com.sun.prism.es2.ES2Pipeline
      Loading ES2 native library ... prism_es2
      GLFactory using com.sun.prism.es2.WinGLFactory
      # A fatal error has been detected by the Java Runtime Environment:
      # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x5a5603d5, pid=5004, tid=1116
      # JRE version: Java(TM) SE Runtime Environment (8.0-b104) (build 1.8.0-ea-b104)
      # Java VM: Java HotSpot(TM) Client VM (25.0-b46 mixed mode windows-x86 )
      # Problematic frame:
      # C [atioglxx.dll+0x403d5]
      # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

      The hotspot log looks like this :-

      Stack: [0x1cc30000,0x1cc80000], sp=0x1cc7e3cc, free space=312k
      Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
      C [atioglxx.dll+0x403d5]
      C [atioglxx.dll+0x9451e0]
      C [atioglxx.dll+0x93f428]
      C [atioglxx.dll+0x961561]
      C [atioglxx.dll+0x785412]
      C [atioglxx.dll+0x7852ca]
      C [atioglxx.dll+0x76afb7]
      C [atioglxx.dll+0x713130]
      C [atioglxx.dll+0xc8a96]
      C [atioglxx.dll+0x903fd3]
      C [atioglxx.dll+0x902ea5]
      C [atioglxx.dll+0x907f1a]
      C [atioglxx.dll+0x173cc]
      C [OPENGL32.dll+0x3b6cd]
      C [OPENGL32.dll+0x3b83c]
      C [OPENGL32.dll+0x3b8ef]

      Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
      j com.sun.prism.es2.WinGLFactory.nInitialize([I)J+0
      j com.sun.prism.es2.WinGLFactory.initialize(Ljava/lang/Class;Lcom/sun/prism/es2/GLPixelFormat$Attributes;)Z+73
      j com.sun.prism.es2.ES2Pipeline.<clinit>()V+47
      v ~StubRoutines::call_stub
      j java.lang.Class.forName0(Ljava/lang/String;ZLjava/lang/ClassLoader;)Ljava/lang/Class;+0
      j java.lang.Class.forName(Ljava/lang/String;)Ljava/lang/Class;+8
      j com.sun.prism.GraphicsPipeline.createPipeline()Lcom/sun/prism/GraphicsPipeline;+191
      j com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init()V+0
      j com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run()V+1
      j java.lang.Thread.run()V+11
      v ~StubRoutines::call_stub

      This is the same system on which I previously reported :
      but now I can't even start up.

      My catalyst drivers have been updated since I filed the previous bug
      Catalyst reports :
      Driver Packaging Version: 9.012-121219a-152192C-ATI
      Catalyst Version 13.1
      2D Driver Version
      Direct 2D Version
      OpenGL Version




            • Assignee:
              ckyang Chien Yang (Inactive)
              prr Philip Race
            • Votes:
              0 Vote for this issue
              3 Start watching this issue


              • Created: