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  1. JDK
  2. JDK-8122389

After restore from minimize state in taskbar is window black

    Details

    • Type: Bug
    • Status: Closed
    • Priority: P4
    • Resolution: Duplicate
    • Affects Version/s: 8
    • Fix Version/s: None
    • Component/s: javafx
    • Environment:

      Windows 7 64bit
      JavaFX 8 EA b120

      Description

      Steps to reproduce:
      1. Run any JavaFX 8 application, example simple "HelloWorld".
      2. Click to button "Minimize".
      3. Wait any time (30 sec).
      4. Restore app window.
      5. Content of app window is black.
      6. Or repeatedly click to app icon in taskbar to restore/minimize app window.
      7. Content of app window is black.
      8. App window content is visible only when the mouse is hovered the window.

      This bug is does not occur always.

      Test app:

      package test;

      import javafx.application.Application;
      import javafx.event.ActionEvent;
      import javafx.scene.Scene;
      import javafx.scene.control.Button;
      import javafx.scene.layout.StackPane;
      import javafx.stage.Stage;

      public class JavaFXApplicationTest extends Application {
          
          @Override
          public void start(Stage primaryStage) {
              Button btn = new Button();
              btn.setText("Say 'Hello World'");
              btn.setOnAction((ActionEvent event) -> {
                  System.out.println("Hello World!");
              });
              
              StackPane root = new StackPane();
              root.getChildren().add(btn);
              
              Scene scene = new Scene(root, 300, 250);
              
              primaryStage.setTitle("Hello World!");
              primaryStage.setScene(scene);
              primaryStage.show();
          }

          public static void main(String[] args) {
              launch(args);
          }
          
      }

      1. Run with: java -showversion -Dprism.order=sw -Dprism.verbose=true test.JavaFXApplicationTest
      Result: bug is present

      java version "1.8.0-ea"
      Java(TM) SE Runtime Environment (build 1.8.0-ea-b120)
      Java HotSpot(TM) 64-Bit Server VM (build 25.0-b62, mixed mode)

      Prism pipeline init order: sw
      Using platform text rasterizer
      Using native-based Pisces rasterizer
      Using dirty region optimizations
      Not using texture mask for primitives
      Not forcing power of 2 sizes for textures
      Using hardware CLAMP_TO_ZERO mode
      Opting in for HiDPI pixel scaling
      *** Fallback to Prism SW pipeline
      Prism pipeline name = com.sun.prism.sw.SWPipeline
      (X) Got class = class com.sun.prism.sw.SWPipeline
      Initialized prism pipeline: com.sun.prism.sw.SWPipeline
       vsync: true vpipe: false
      Loading Prism common native library ...
              succeeded.

      2. Run with: java -showversion -Dprism.verbose=true test.JavaFXApplicationTest
      Result: bug is present

      java version "1.8.0-ea"
      Java(TM) SE Runtime Environment (build 1.8.0-ea-b120)
      Java HotSpot(TM) 64-Bit Server VM (build 25.0-b62, mixed mode)

      Prism pipeline init order: d3d sw
      Using platform text rasterizer
      Using native-based Pisces rasterizer
      Using dirty region optimizations
      Not using texture mask for primitives
      Not forcing power of 2 sizes for textures
      Using hardware CLAMP_TO_ZERO mode
      Opting in for HiDPI pixel scaling
      Prism pipeline name = com.sun.prism.d3d.D3DPipeline
      Loading D3D native library ...
              succeeded.
      D3DPipelineManager: Created D3D9 device
      Direct3D initialization succeeded
      (X) Got class = class com.sun.prism.d3d.D3DPipeline
      Initialized prism pipeline: com.sun.prism.d3d.D3DPipeline
      Maximum supported texture size: 8192
      Maximum texture size clamped to 4096
      OS Information:
              Windows 7 build 7601
      D3D Driver Information:
              Intel(R) HD Graphics
              \\.\DISPLAY1
              Driver igdumd64.dll, version 9.17.10.3347
              Pixel Shader version 3.0
              Device : ven_8086, dev_0102, subsys_102517AA
              Max Multisamples supported: 4
       vsync: true vpipe: true
      Loading Prism common native library ...
              succeeded.

      Bug is present at both D3D Pipeline, SW Pipeline!!!

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              • Assignee:
                kcr Kevin Rushforth
                Reporter:
                ltorokjfx Ladislav Török (Inactive)
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                Dates

                • Created:
                  Updated:
                  Resolved:
                  Imported: