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  1. JDK
  2. JDK-8124121

D3D: Selfillumination map doesn't seem to render correctly in toys/PickTes3D

    Details

    • Type: Bug
    • Status: Closed
    • Priority: P3
    • Resolution: Fixed
    • Affects Version/s: 8
    • Fix Version/s: 8
    • Component/s: javafx
    • Labels:

      Description

      When the mouse hovers over a shape in the demo, it creates an image the same size as the texture and renders a radial gradient to it, gray on the mouse cursor point and fading to black on the outer edges. This image is then used as selfillumination map. Previously it created a nice effect of brightening the shape a bit under the cursor. Right now the entire shape starts to shine very brightly and there is no visible use of the passed gradient image. It kind of looks like a blank white image is used instead of the passed map.

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            • Assignee:
              ckyang Chien Yang (Inactive)
              Reporter:
              ckyang Chien Yang (Inactive)
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              • Created:
                Updated:
                Resolved:
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