Details
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Type:
Bug
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Status: Resolved
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Priority:
P3
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Resolution: Fixed
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Affects Version/s: None
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Fix Version/s: 17
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Component/s: client-libs
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Labels:
Description
Metal rendering pipeline incorrectly calculates boundaries for shape clip (they are bigger than actual ones), so the pipeline wastes CPU/GPU resources on copying needless data.
Attachments
Issue Links
- duplicates
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JDK-8264141 Lanai: RenderPerfTest.ClipFlatOval has artefacts on apple M1
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- Closed
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